cvedia::rt::iface::LuaState¶
Public Functions¶
| Name | |
|---|---|
| LuaState(sol::state * lua, std::unique_lock< std::mutex > && lock) | |
| void | relock() const |
| void | unlock() const |
Public Attributes¶
| Name | |
|---|---|
| sol::state * | state |
Public Functions Documentation¶
function LuaState¶
inline LuaState(
sol::state * lua,
std::unique_lock< std::mutex > && lock
)
function relock¶
inline void relock() const
function unlock¶
inline void unlock() const
Public Attributes Documentation¶
variable state¶
sol::state * state;